Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member That should allow the vehicle speed up until it hits 50km/h. Espaol - Latinoamrica (Spanish - Latin America). Could you help me with that, please? I can open it with notepad++ but it is crypted (a lot of unknew characteres). No matter the variant, they all utilise Composite Armour plating. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. Type By using this site, you agree to our Terms of Use. and the 2 civ boats pleases. ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . Speeds listed are forward movement speeds only. Other questions When? But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . It does not have the necessary level of armour protection that would be required to ensure the safety of its occupants or the vehicle itself from Improvised Explosive Devices (IEDs). _measure = [] spawn {call {while {true} do {hint format ["%1", (velocity player select 1)]; sleep 0.01}}}; Only the first 3 digits after the decimal will be noted. Any chances of adding a keybind to engage/disengage cruise? WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS In jets I use 1200 DPI. When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 And do you recommend me a better way to increases (or implement) an speedboat much faster, please? Meda's usually-incomplete-never-to-be-completed project dumping ground. I can change the price, carry limit, but don't find the speed option. The ratio of x:y:z already determines the direction they're going similarly to tan(a) = y/x in a 2D scenario . Game updates, videos, pictures, discussions, help, and more. Butt-scooting with a primary weapon (one stance up from prone) goes 0.456 m/s, Butt-scooting with a secondary flickers around 0.4 m/s. It has an effective firing range of 800 metres up to a maximum of 1,500 metres. PHYSICS Can someone clue me in on where to find these scripts, or how to make one myself? Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. They act like boulders and it changes their hitboxes to squares where their length defines the size of the square, which means that I can go careening at 200 kilometers an hour in a Strider after hitting what looked like air but the game interpreted as "obstacle.". NATO on the other hand, would be altered to use the Hunter as their MRAP-type vehicle instead (which also used to be a CSAT vehicle prior to the Alpha's release). While convenient, it broke other vehicle physics in the game. In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. Fly low and fast to the Press question mark to learn the rest of the keyboard shortcuts. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. (*) Not used by any in-game Strider. The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. I have been trying over the past few daysto improve a Vehicles top speed (in this case an SDV's). Press J to jump to the feed. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. Good night! There may be other solutions, this is just something I have done for moving a large sub around in the water. The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here Create a new vehicle shop is very simple. (You go slightly faster than listed). Arma 3 - Infantry movement speed GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017 I was curious about how fast a player could run forward in a single direction. Thank you for the help! It's meant to have a maximum rotation speed. All rights reserved. Gunship Variant: Armed with a 20mm Minigun (4000 rounds) and a 105mm Howitzer (100 HEAT-MP rounds), both controlled by the Left Gunner, and a 40mm cannon (160 APFSDS-T and 240 GPR-T rounds) which is operated by the Right Gunner. Running the game at 4x speed shows that unarmed sprinting gives these values. should free up the scroll wheel for more practical function like speed control. Primary armament On 25/11/2016 at 0:59 PM, marvinzih said: Vehicles: How add from mods and how to change speeds, http://steamcommunity.com/sharedfiles/filedetails/?id=561566896, http://steamcommunity.com/sharedfiles/filedetails/?id=627779375. Hello fellow Arma3-Editors, Obilgatory im am relativly new at editing and scripting in Arma3, I have been trying over the past few days to improve a Vehicles top speed (in this case an SDV's). Arma is a very CPU-intensive game, much affected by processor single core performance. I can't find the PBO of the original Arma 3 vehicles. I think the only true way to increase the speed would be to make an addon and change the speed characteristics of that vehicle. If the hull has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. What would be the point of using gears if the vehicle accelerates the same? Maintaining a constant speed up till now is annoying at best. Thank you for help. Since Arma 3 v2.06 each velocity component is limited to the range +-5000 m/s. LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. da mimic script pastebin When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here. The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one. Though its primary mission is observation, it can act as both a light troop transport and scout vehicle as well. In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. Having a CPU clock of 3.9GHz or higher is recommended. // it was necessary to use limitSpeed repeatedly before Arma 3 1.24 _this setVariable ["speedLimit", 50]; . This item will only be visible to you, admins, and anyone marked as a creator. Would be good to have wheel spin and skid if using 'E' from a standing start. This platform update is free for all owners of Arma 3. Object speed is equal to sqrt(x 2 + y 2 + z 2 . FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience. landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. #4 [ESD]Calibre May 9, 2017 @ 2:51am November 24, 2016 in Solved. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. If destroyed: Rapidly lose entire fuel supply over several seconds. I never noticed it before. VEHICLE IS ALWAYS AN OPTION. 2. Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. Momentum, suspension and gravity all play a much bigger The RCWS turret on armed variants can only survive 40 points of damage before failing. The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. I'm not gonna tell you how tho because I can't be bothered, just look for yourself and you'll find it eventually. Maybe Its still there. WARFARE ACROSS THE VAST LANDSCAPES OF ARMA 3. 200+ km/h. One of the most significant additions to Arma 3 is the introduction of underwater environments The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. vehicle Unarmed: 4 seats:1 Driver1 Commander2 PassengersArmed: 4 seats:1 Driver1 Gunner1 Commander1 Passenger tl;dr Max forward sprint speed for each type. Something like this: I wouldn't do this if players are in the SDV because it will have a somewhat jerky motion, could cause nausea . Otherwise, like Yannick said, it does have a max rotation speed. this of course complicates things since im trying to implement this in a multiplayer-mission, thanks for the advice ill look into it. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. The hull can resist up to 200 points of damage. modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. I assumed it was a strider, since long time ago noticed that it is almost indestructable (to certain caliber weapons). All trademarks are property of their respective owners in the US and other countries. You cannot "lower" a launcher. Press J to jump to the feed. Espaol - Latinoamrica (Spanish - Latin America). I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. have at act as an accelerator. Look for an existing shop, do a global search of notepad with this shop, lets say you have an "car" shop so search "car". Powered by Invision Community. Mousewheel up= +10kph Mousewheel down= -10kph. It is only visible to you. 26 fuel units But what is the best way to do it relative to the direction the vehicle is facing? enemy All four of the Strider's wheels are able to resist just 250 points of damage. Use the mouse to control the helicopter smoothly. Hold [Left Shift] to increase throttle and gain altitude. Description Speed limiter and auto-cruise modes for vehicles This mod allows drivers to set a maximum speed for their vehicle, or to set an auto-cruise function for the vehicle to maintain set speed autonomously. It have: vItemSpace , licenses[] , price and textures[] . Recruitment radis is shown with a circle when you select your camp/outpost/etc on the map. Aaaaaaah too bad i can't change vehicles speed =( When it's done How often? It reduces up to 20% of incoming damage from HE-type munitions. It is incorrectly classified in-game as an MRAP. Anyway, thank you for all ur help It helped me a lot. simulation yet seen in the Arma series. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. Powered by Invision Community. Then look for the file when vehicle are on sell with their classname, price, etc.. The problem is that the vehicles are under powered (torque) so there is no need for any key other than 'E' at the moment. AAF telkwa, May 10, 2013 in ARMA 3 - BETA DISCUSSION, It would be far nicer and more enjoyable driving vehicles if you added fixed speed increments instead of a button that when pressed is the equivalent to putting the gas pedal to the floor. Multiply by 3.6 to get KM/H. If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. Speed limiter and auto-cruise modes for vehicles. Can be slingloaded You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Intended for infantry, unarmoured/lightly-armoured vehicles and low-flying helicopters. Could anyone help me with 2 things please: I'll record a video showing the error with Gun Shop and post here to show what's happening. The adjustable periscope makes the Strider highly useful for reconnaissance purposes. Press question mark to learn the rest of the keyboard shortcuts. Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. PROFILE, Terms By It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. Create a new shop (already with c/c) and put the classname of your vehicle here. Games. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. If you have a related Youtube channel, enter the URL. Maintaining a constant speed up till now is annoying at best. I got a problem with Jozen mod. By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? As you are unarmed, you have nothing to raise/lower. Striders have base armour values of 200. The gunner position exclusively controls all weapon systems remotely on the armed variants. Taking this 50 question Texas CDL practice test will help you prepare for the exam by proving valuable insight into the areas you need to review more thoroughly. 4000 mass The driver can operate the vehicle, turn the lights on and off, and blow the horn. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. Destroying all of the Strider's wheels will be needed to immobilise it. PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. Stance/Toggle raise weapon: meters/second (rounded down to thousandths place). Didn't know about setacctime until after I made this, so you could get a more accurate measurement by slowing down time. For those insertions where surprise is key, deploy the SDV and approach the target from below. Scrolling slower (or in smaller increments) should improve turn speed a bit. The engine can survive up to 100 points of damage. However, they cannot be fitted with Explosive Reactive Armour blocks/panels, nor can they be fitted with Slat cages. If damaged: Gradually leak 20% of remaining fuel over time. Note that although only the armed Strider variant is depicted here, hit zones are identical for all models regardless of configuration with the exception of the turret. @marxman28 You may want to check your mission for those errors as this mod makes no changes to the physics simulation of the game. *** MAKE UNIT SPRINT INDEFINITELY (steep terrain will slow) ***this forceSpeed -1;this enableStamia false;*** MAKE UNIT WALK ***this forceSpeed 1;this forceWalk true;*** BIWIKI LINKS ***https://community.bistudio.com/wiki/forceSpeedhttps://community.bistudio.com/wiki/forceWalkhttps://community.bistudio.com/wiki/enableStamina Want to donate? the current action menu is too clunky. I didn't find any mod with a nice speedboat and the Arma's original is too slow. The offroud. If so I might see about getting a G27 or similar and just using the pedals (steering wheel would be too hard as it'd be constant switching and moving that around - not good if you're trying to get out to react to a threat!). Obilgatory im am relativly new at editing and scripting in Arma3. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Drawbacks Vehicles : _ MB 4WD Jeep guerrilla, can be equipped with a LMG or a launcher AT Albanians Weapons : _ AR AKS-74U 5.45 mm _ AR AK-12U 7.62 mm _ AR AKM 7.62 mm _ AR AK-12 GL 7.62 mm _ LMG RPK-12 7.62 mm Armor : _ Medium bullet proof vest Vehicles : _ Offroad guerrilla, can be equipped with a LMG or a launcher AT If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm Is possible to show the option all time of the day, too? Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The introduction of a new PhysX-powered physics model has resulted in the most detailed PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. Crouched, unarmed sprinting is the fastest way for infantry to travel on foot, Standing sprint with binoculars is the next fastest way @ 6.267 m/s. Only 20% of damage is transferred onto the Strider's "health" pool. its a big problem =( Also if using CBA you could use their perFrameHandler instead. 1- The button Accessories on gun shop npc stops working.
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